Work Experience
Executive Creative Director, Optimus
Jan 2012 – Present
As ECD at Optimus, I provide creative leadership for one of Chicago’s longest-standing production and post-production companies.
Internally, I guide project intake—aligning client goals with the right creative approach across budget, timeline, and resources.
Externally, I oversee how our work is presented across all channels, from web and social to pitch materials—ensuring our strongest ideas are seen where they matter most.
I lead a team of motion designers and integrate them into all projects at Optimus, from pitching in collaboration with our live-action directors, to creating CGI and AI worlds for animation, to simple end tags that complete the perfect edit.
While leading at a high level, I remain hands-on—drawing on my background in motion graphics and VFX to support the work behind the scenes, and maintaining fluency as tools and technologies evolve.
I actively explore emerging technologies, including generative and node-based AI tools, integrating them into our workflow and encouraging my team to do the same.
I collaborate closely with producers, reps, and marketing to elevate our output, while coordinating efforts across internal teams and external partners.
I also work alongside company leadership to shape and refine business strategy in an evolving industry landscape.
Beyond the studio, I maintain active relationships within the creative community to stay connected to the broader state of the industry.
Previous Experience
Creative Director, Optimus Design
2004 – 2012
Founded and led Optimus Design to bring ideas to life with greater speed, flexibility, and creative control for agency partners.
Grew the team from a small group of After Effects designers into a full-scale 2D and 3D department, capable of concepting, pitching, and delivering work at a high level.
Built a near self-sufficient pipeline, executing projects from storyboard to final delivery across disciplines.
Led the team creatively while also contributing hands-on across roles including design, animation, writing, editing, compositing, and direction.
Developed and maintained a network of specialized artists to extend our capabilities, ensuring access to the right talent for any project.
Autodesk Flame/Inferno Compositor, Optimus
2000-2004
Developed a foundation in creative problem-solving as a compositor, balancing craft, time, and budget across complex visual work.
Handled everything from precision tracking and compositing to integrating multi-layered CGI elements.
Brought a strong design sensibility into technical execution, while building lasting client relationships in-suite and on set as an effects supervisor.
Learned early that while clients come for your eye, they stay for your ability to listen.
Directing Intern, Academy of Television Arts & Sciences
I spent a valuable summer in Los Angeles working on not one, but two fairly mediocre television shows, and saw first-hand just how much professionalism it takes just to finish work on time and under budget. Highlights included walking down Sunset Blvd. to bring Christopher Lloyd back to the set from a coffee break and being responsible for knocking on Dick Van Dyke’s trailer when his mandated nap time was over.
Education
Northwestern University
Bachelor of Science, Radio/TV/Film
Certificate in Creative Writing for the Media
I focused on film history and screenwriting while immersing myself in making short films and music videos. Little did I know that my on-campus jobs in Graphic Design would be equally foundational to my career.
The Second City
Sketch Writing Program
I learned the ins and outs of sketch-comedy writing, and the importance of a “Yes, and” mentality towards creative success. Open-mindedness and a willingness to take risks are essential in delivering memorable, unique, and surprising work.
Professional Skills
Creative Direction
Treatment Writing / Presentation
Graphic Design
Motion Graphics & Compositing
Stop-Motion Animation
Tracking / Roto / Cleanup
On-Set VFX Supervision
Personal Skills
Empathy for the creative process
Meticulous eye for detail
Appreciation for improvement as much as achievement
Understanding of how all team members play a role in success
References
Gretchen Praeger
Executive Producer, Carbon VFX
gretchen@carbonvfx.com
Chris Elliot
Flame Compositor, Flavor
chris.elliott@flavor.tv
Donnie Bauer
Creative Director
donnie.bauer@gmail.com